I LOVE eir-sims conversion of the
Sniper Jill outfit and it works out well for storytelling,
but I wanted a version without weapons.
I was curious if they were just alphas or extra layers,
but hopefully not attached to the shirt and pants.
Luckily they were extra layers.
So originally I was going to make the jacket separate,
but it has a bunch of texture files and I was like well...
Let's just take the weapons off. Taking them off revealed some pretty bad shadows.
Photo-editing skills unlocked, but I noticed some clipping between the shirt and pants.
I didn't like that and I decided I didn't really like the pants without the gear.
So find different pants.
Io has some beautiful retextures of a Trapping mesh I use ALL the time.
Let's add my 4t2 conversion of the
Pixie Ankle Boots, BOOM! New mesh.
It comes in the colors pictures above.
DOWNLOADCredits:
Eir-Sims for jacket.
IO for pant retexture.
Trapping for pant mesh.
ProvocativePixie for the torn bit textures.
Aikea-Guinea for the belt.
EAxis for shoes.
Additionally: there is clipping through the collar at weird angles.
I've tried to fix this in several different ways,
but it's just going to happen since the collar is not attached to the neck.
Also, like you've come to expect with my meshes, there are no morphs.
I'm looking into what is happening between Milkshape, SimPE,
and bodyshop that's breaking morphs I've made.
I will update if I figure this stuff out.
Boots and pants are also separate layers from the jacket,
if any creators are interested in swaps.